
The most accurate and stable continuum dynamics for real-time soft through rigid body animation
Essential Background information
Products for developers
HyperMatter SDK for PC
HyperMatter SDK for the SGI
HyperMatter SDK for Sony Playstation IIDeveloper training for the HyperMatter API
Ongoing research & development
Articles
HyperMatter Construction Kit - Real-time design environment for animators and developers
Facial Deformation using HyperMatter
Interconnected soft/rigid/soft models - the coding of Trapeze
Working with physically based animation in games
Using the HyperMatter CHMVehicle class
Downloads
Download API documentation (version dated 26 July 2001)
These are real-time interactive demonstrations of the extraordinary capabilities of the HyperMatter animation system, and a lot of fun too. The small downloads will need a fast graphics card and they will keep a 450MHz+ PC comfortably warm.
Use your mouse buttons to squash, stretch, swing and drag the models in the scene.
- Monkey on a Trapeze (interacting soft/rigid/soft models)
- Loose rug on a polished floor (real time cloth demo)
- Soft Head on a pillar
- Softwood H
HyperMatter Gallery - A collection of HyperAnimations in AVI produced using HyperMatter based products.
Contacts at HyperMatter Dynamics
Contacts at HyperMatter Dynamics
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HyperMatter, HyperAnimate and HyperAnimation are registered trademarks of One Picture Ltd.