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The most accurate and stable continuum dynamics for real-time soft through rigid body animation

Download Trapeze (600k)

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Soft  body example

Physically based vehicle

 

Essential Background information

What is HyperMatter?
HyperMatter FAQ

Products for developers

HyperMatter SDK for PC
HyperMatter SDK for the SGI
HyperMatter SDK for Sony Playstation II

Developer training for the HyperMatter API
Ongoing research & development

Articles

HyperMatter Construction Kit - Real-time design environment for animators and developers
Facial Deformation using HyperMatter
Interconnected soft/rigid/soft models - the coding of Trapeze
Working with physically based animation in games
Using the HyperMatter CHMVehicle class

Downloads

Developer Environment

Download API documentation (version dated 26 July 2001)

These are real-time interactive demonstrations of the extraordinary capabilities of the HyperMatter animation system, and a lot of fun too. The small downloads will need a fast graphics card and they will keep a 450MHz+ PC comfortably warm.
Use your mouse buttons to squash, stretch, swing and drag the models in the scene.

HyperMatter Gallery - A collection of HyperAnimations™ in AVI produced using HyperMatter based products.

Contacts at HyperMatter Dynamics

Contacts at HyperMatter Dynamics
Mail us


HyperMatter, HyperAnimate and HyperAnimation are registered trademarks of One Picture Ltd.

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